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LMA​ Football Manager 06/07 by Codemasters

Still in Hoodoo studio i also helped in the production of the next LMA title. As before i was first to R&D this project. I designed and implemented the crowd system which was a key feature in this production. I storyboarded and produced all the previs. As part of the team we all modeled, textured and composeted various shots and elements.

LMA​ Football Manager 04/05 by Codemasters

As part of Hoodoo Studio i worked in a the High resolution team to produce intros and web and print images.
On this project I was responsible for:
Modelling, texturing and rigging all the players bodies. Kit design, modelling and texturing.
All dynamic cloth and hair simulations.
All hand and facial animation.
Overall design (as part of a 3 man team under creative direction)​

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Smartdog


While at Smartdog, among other project i worked on Three Sixty for the Ps1. I was heavily involved with the original R&D, concepting and design work, as well as a large amount of asset production including vehicle design, track design and 2d elements.

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Elite Systems​

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At Elite, one project i was heavily involved with was the first installment of the Dr Franken series for the pc that had been very popular on the game boy. I produced all design and concept materials aswell as a comple design document including narative, game design,  Characters and technical details. Working with a programmer we also produced some concept levels and animated  gameplay.

Title
Title

The title screen for Dr Franken Jnr

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Title
Title

The title screen for Dr Franken Jnr

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fighter4.jpg
fighter4.jpg

Game object for "Homeworld 2" mod

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outp6.jpg
outp6.jpg

Game object for "Homeworld 2" mod

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Neuromance
Neuromance

A book cover design for Neuromance by William Gibson. Modeled and rendered using an early version of Lightwave

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fighter4.jpg
fighter4.jpg

Game object for "Homeworld 2" mod

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Sketchbook​

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And just other random stuff

Ratpack Lounge
Ratpack Lounge

I have a bar in my house (or the pass if your on the kitchen side of it) what better than have a painting on the wall of 4 of the greatest good time guys.

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2013-09-12 12.47.29.jpg
2013-09-12 12.47.29.jpg

lots more sanding. Also Iron mans had a bit of work on him. A good coat of PVA to seal the surface and to prep the surface for a coat of resin that should make it hard. Its not spongey man after all ;).

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Too much sun
Too much sun

rough head sculp for effects prosthetic testing.

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Ratpack Lounge
Ratpack Lounge

I have a bar in my house (or the pass if your on the kitchen side of it) what better than have a painting on the wall of 4 of the greatest good time guys.

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Other Stuff​

​​Sometimes not doing things on a computer is fun too ;)

<  Check out what I`ve been working on recently